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Bachelor of Design


In this course students will specialise in games and interactive design and be prepared for the emergent growth industries of entertainment and interactive design afforded by ubiquitous digital technologies.

With a focus on game and interactive design, the major provides studies in both traditional multimedia and emerging digital interactive technologies, drawing together theory and knowledge from multiple creative disciplines including Web, visual and interaction design. Students gain skills and competence in the design, scripting, development and usability of digital media products for information, entertainment and commerce. Students will study the social and cultural impact and the psychological and social principles of digital products of web and other emergent digital products.

Key Information


3 years


  • February
  • July
  • November


ECU, Colombo Campus


Course Learning Outcomes

  • Think creatively to anticipate challenges and generate Design specific solutions/responses
  • Think critically to analyse, interpret and conceptualise/synthesise complex Design knowledge/problems
  • Apply broad discipline knowledge to a range of theoretical and technical/practical Design situations
  • Communicate Design knowledge and ideas clearly, coherently and with independence
  • Demonstrate a global outlook with respect for cultural diversity, including Indigenous cultural competence
  • Demonstrate autonomy, accountability and judgement for own learning and scholarship and/or professional practice
  • Use digital technologies and Design related literacies to access, evaluate and synthesise relevant information from multiple sources
  • Work collaboratively and demonstrate initiative to implement social, sustainable, and ethical values through appropriate Design methods

Employment Opportunities

Employment opportunities include the development and design of games, game concepts, game scenarios, e-learning materials, websites, digital media, multimedia systems, digital content development, and digital design project management.

Possible future job titles

  • Game Concept Artist
  • Game Evaluator
  • Educational Game Designer
  • Game Level Designer
  • Game Researcher
  • Web Designer
  • Web Developer
  • Interface Designer
  • Interaction Designer
  • Digital Media Manager
  • User Experience Designer
  • User-centered Designer

Course Structure / Units


Year 1 – Games and interactive design

Core Units

  • SAH1100 Communicating ideas
  • SAH1150 Creativity
  • GDI1100 Experience Design
  • SAH1200 Media and Culture
  • SAH1250 Storytelling and Meaning
  • GDI2112 Game Studies
  • Elective
  • Elective
Year 2 – Games and interactive design

Core Units

  • SAH2110 Identity
  • GDI2100 Web Design
  • GDI3100 Interactive Media
  • SAH2200 Audience Perception and Experience
  • GDI2202 3D Visualisation
  • GDI3312 Advanced Wed Design
  • Elective
  • Elective
Year 3 – Games and interactive design

Core Units

  • SAH3100 Personal and Professional Planning
  • GDI3202 Game Development
  • SAH3200 Industry and Community
  • GDI3300 Advanced Game Design
  • Elective
  • Elective
  • Elective
  • Elective

*Please note these units are subject to change and should be used as an overview. Unit availability may differ upon each intake

Entry Requirements


CRICOS Code: 0100519

Course Code: W64

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